- Atomic chess: any capture on a square results in an "atomic explosion" which kills (i.e. removes from the game) all pieces in any of the 8 surrounding squares, except for pawns.
- Andernach chess: a piece making a capture changes colour.
- Madrasi chess: a piece which is attacked by the same type of piece of the opposite colour is paralysed.
- PlunderChess: the capturing piece is allowed to temporarily take the moving abilities of the piece taken.
- Suicide chess: capturing moves are mandatory and the object is to lose all pieces. There is no check - the king is captured like an ordinary piece.
- Checkless chess: players are forbidden from giving check except to checkmate.
- Hierarchical chess: pieces must be moved in the following order: pawn, knight, bishop, rook, queen, king. A player who has the corresponding piece but cannot move it loses the game.
- First, solve the problem. Then, write the code. - John Johnson
- Should array indices start at 0 or 1? My compromise of 0.5 was rejected without, I thought, proper consideration. - Stan Kelly-Bootle
- It's hard enough to find an error in your code when you're looking for it; it's even harder when you've assumed your code is error-free. - Steve McConnell
- Without requirements or design, programming is the art of adding bugs to an empty text file. - Louis Srygley
- The first 90% of the code accounts for the first 90% of the development time. The remaining 10% of the code accounts for the other 90% of the development time. - Tom Cargill
- Any code of your own that you haven't looked at for six or more months might as well have been written by someone else. - Eagleson's Law
- It always takes longer than you expect, even when you take into account Hofstadter's Law. - Hofstadter's Law
- Gwion
- Joseph of Arimathea
- King Lot
- Morgan Le Fay
- Uther Pendragon
- Vortigern
- The Fisher King
- Banksy
- Minotaur
- 1939
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- British Library
- Melatonin
- Green
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- Kumiai